Night at the Cemetery app icon

Night at the Cemetery

Survive until sunrise. A pixel-art graveyard, a sword, a pickaxe, and seven minutes of night — for iPhone and iPad, made for kids.

Seven minutes to sunrise

Fight what rises from the graves, mine the world, and build your stand — knowing the night always finds a way in.

Fight

Zombies shamble, ghosts drift through walls, mummies lob fireballs, and Frankenstein pounds through anything you build. One sword, four monsters, four different answers.

Mine and build

Dig dirt, stone, and wood with your pickaxe and place every block where you want it. Wall yourself in, tower up, or barricade the house — every block changes the fight.

No safe castle

Zombies climb ladders, tree branches snap underfoot, and walls only buy time. Defenses are a tool, not a hiding place.

Made for kids

Cartoon pixel monsters that pop into confetti, no ads, no accounts, no chat, and no data collected. The one optional purchase sits behind an ask-a-grown-up gate.

Release status: Night at the Cemetery is being prepared for the App Store. A download link will appear here when its public listing is available.

How it plays

One night, told in three screenshots

Real gameplay from the iPhone build.

The player swings a sword at zombies beside the stone house under a full moon
Hold the graveyard: sword out, hearts up, house at your back.
The vampire boss and its health bar under a blood moon
With the Expansion Pack, the vampire arrives at 6:00 sharp.
The sunrise victory screen with the night's statistics
Make it to sunrise and the graves go quiet. For now.

Made for young survivors

Night at the Cemetery is an arcade survival game in the spirit of the early 1980s: chunky pixels, chiptune music, and one clear goal. It is played entirely on your device — no account, no ads, no analytics, no chat, and no links out of the app. An optional Expansion Pack adds endless themed nights (a blood-moon graveyard, a sunken swamp, a buried crypt, a frozen hilltop) and four more monsters; its purchase screen opens only after a grown-up answers a spelled-out multiplication question, and Apple's own purchase sheet with Ask to Buy still applies.